Configuration
All runtime settings live in config.lua. The file is listed under escrow_ignore in fxmanifest.lua, so it remains plain-text editable on escrowed builds — no recompile, no rebuild.
Config = {}
Config.AllowedJobs = {
['police'] = 0,
['bcso'] = 0,
}
Config.AllowedVehicleClass = 18 -- 18 = Emergency vehicles
Config.Stash = {
slots = 5,
maxWeight = 5000,
}
Config.MaxInstallDistance = 3.0
Config.MaxAccessDistance = 3.0
Config.IgnoredModelPrefixes = {
'ONX_LBAR',
'ONX LBAR',
}Reference
| Key | Type | Default | Purpose |
|---|---|---|---|
AllowedJobs | table<string, any> | police, bcso | Set of job names that can install / uninstall / open without a key. Value is unused; presence of the key is the gate. |
AllowedVehicleClass | number | 18 | GTA vehicle class allowed to host a rack. 18 is emergency. |
Stash.slots | number | 5 | Slot count of each plate-bound stash. |
Stash.maxWeight | number | 5000 | Max weight of each plate-bound stash, in grams. |
MaxInstallDistance | number | 3.0 | Metres between player and vehicle for install / uninstall. |
MaxAccessDistance | number | 3.0 | Metres between player and vehicle for civilian key open. |
IgnoredModelPrefixes | string[] | lightbar props | Vehicle model prefixes that share class 18 but should be excluded (lightbars, utility props). |
Job whitelist
Add or remove jobs by editing the AllowedJobs table. Only the keys are read — the numeric value is unused, so any value works.
Config.AllowedJobs = {
['police'] = 0,
['bcso'] = 0,
['sasp'] = 0, -- State Police
['statepd'] = 0, -- State PD example
['doc'] = 0, -- Department of Corrections
}Job names must match the name field used in your qbx_core jobs config exactly. Case-sensitive.
Vehicle class filter
Config.AllowedVehicleClass accepts a single GTA vehicle class. 18 covers emergency vehicles (police, sheriff, EMS, fire). To allow racks on additional classes, change the value or extend client/main.lua to accept a list.
Vehicle class reference: GET_VEHICLE_CLASS native (opens in a new tab).
If a class-18 lightbar prop is being misidentified as a vehicle, add its model prefix to Config.IgnoredModelPrefixes (case-sensitive, prefix match).
Stash size
Config.Stash controls every plate-bound stash. Changing these values affects new and existing stashes — Ox Inventory re-applies the slot / weight limits on registration.
Config.Stash = {
slots = 5, -- 5 long-arms is the lore default
maxWeight = 5000, -- 5 kg
}Distances
Both distances are measured from the player to the vehicle entity in metres. Defaults are tuned for standing next to the driver door.
| Key | Default | Notes |
|---|---|---|
MaxInstallDistance | 3.0 | Install / uninstall flow. Player must remain in range for the full progress bar. |
MaxAccessDistance | 3.0 | Civilian gunrack_key open. Officers open from inside the vehicle, so this only governs key use. |
Continue to Gameplay for the install / open / uninstall flow.